High slot modules |
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Light Entropic Disintegrator II
with ![]() |
20 585 000 ISK |
Mid slot modules |
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1MN Afterburner II | 1 395 000 ISK |
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Small Cap Battery II | 633 450 ISK |
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Small Cap Battery II | 633 450 ISK |
Low slot modules |
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Entropic Radiation Sink II | 3 652 500 ISK |
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Small Armor Repairer II | 574 200 ISK |
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Entropic Radiation Sink II | 3 652 500 ISK |
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Energized Adaptive Nano Membrane II | 712 150 ISK |
Rigs |
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Small Auxiliary Nano Pump II | 6 553 000 ISK |
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Small Auxiliary Nano Pump II | 6 553 000 ISK |
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Small Auxiliary Nano Pump I | 149 800 ISK |
Drones |
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Nothing in Drones |
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Ammunition |
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Mystic S x750 | 937 500 ISK |
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Occult S x500 | 530 500 ISK |
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Baryon Exotic Plasma S x750 | 318 000 ISK |
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Meson Exotic Plasma S x750 | 441 750 ISK |
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Nanite Repair Paste x200 | 4 362 000 ISK |
Boosters |
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Nothing in Boosters |
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Other cargo and implants |
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Nothing in Other cargo and implants |
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Total without ship: 45 119 186 ISK | ||
Ship | ||
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Kikimora | 23 535 000 ISK |
Total: 68 654 186 ISK |
Datetime | Event | Fit version |
---|---|---|
2022 May 02 15:03:34 | Fit stats calculation finished. | Fit #10072 |
2022 May 02 15:03:07 | Updated status to Works | Fit #10072 |
2022 May 02 15:03:05 | Fit submitted to the Abyss Tracker | Fit #10072 |
2022 May 02 15:03:05 | Submitted fit for stats calculation | Fit #10072 |
2 ![]() |
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This cheap Kikimora fit provides a fun solo challenge in T2 Dark. As of writing this description, it was averaging approximately 8-9 minutes per run solo. The fit is also a great option when introducing a newer pilot to T2 content. You're able to solo the site so anything they bring is just a bonus time wise. It will allow that pilot to see tougher spawns and learn how to react accordingly.
I'll update this description with a video guide once I have gathered the clips I want. When I do the progress on this tracker will likely reset.
-- Ammo --
The setup primarily utilizes Occult ammo. You can swap to Mystic as your long range option to deal with spawns you cannot tank at first. Meson is a longer range but lower damage option. Most spawns that require range can be handled with Mystic but swap according to your skills and comfort level.
Baryon provides a mid-range option without the tracking penalty of Mystic. Damage wise, Baryon is one cycle ahead of Mystic. This stays true for all the Disintegrator sizes.
When "dunking" the first frig in a room use Baryon or Mystic. Their momentum will slingshot them out of Occult range.
Tetryon isn't necessary as you will track fine with Occult and it will have a similar range. If I'm worried about breaking spool with Occult then I'll use Baryon or Mystic instead.
You can always start with a lower damage charge while moving into position for Occult. Unless you've ramped for a bit then restarting with Occult is likely still a better option. Best way to make this call is to learn your base Occult DPS and check what DPS your current ammo is at when debating the swap.
As with all my cheap fits, you can of course add bling if you want. It's not necessary though. I prefer to fly cheap and aggressive. This setup clears the sites with the current T2 tank. You can swap to a Reactive Hardener but that's a lot of cap pressure on small hulls. I prefer to have the uniform passive resists of the Membrane instead.
-- Spawn Notes --
Wrecking shots can be stressfull on frigate and destroyer hulls. The Kikimora has a great armor buffer so when you eat a wrecking shot take the time to pull range and catch up on tank. If you're moving in to get under guns then heat the tank for a few cycles until you're in the safer position. Wrecking shots are why all my frigate and destroyer fits are cheap. It's a question of when, not if, you eat a bad string of wrecking shots.
The actual toughest enemy you will face in T2 for this fit will be the Vedmak. The safest approach for killing a Vedmak is to orbit near your max Mystic range (but close enough to maintain spool). Knowing this, then the most dangerous spawn you will face is Vedmak plus three Tangling Damaviks. If you see this spawn then your goal is to get on the Vedmak ASAP with a heated turret. Once the Vedmak red-boxes you then overheat your tank. Orbit at 500m or 1000m to mitigate the incoming damage. While webbed the Vedmak will still hit but no reason to sit stationary and take it to the face.
The "scariest" rooms for most pilots will be double Knight or Cynabal. We will deal with them the same way we do in T1 though. React to the spawn quickly and use the first few seconds to get into point blank range to mitigate incoming damage.
Tesseras are dealt with the same way as in T1. Pull range and kill with Mystic.
Last, if you get a room with full Sleeper or Drifter neuts then pull range and reduce that cap pressure. The increased distance will allow you to pulse your repper and not waste cap.
used | available | |||
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CPU | 187 tf | 218 tf | |
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Powergrid | 68 MW | 69 MW |
807 dps
total dps![]() |
Weapons | 807 | dps |
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Drones | 0 | dps |
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Volley | 725 | dmg |
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776 ehp | ||||
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2 662 ehp | ||||
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1 679 ehp | ||||
Total: 5 117 ehp |
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4 ehp/s
|
-
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58 ehp/s
|
-
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4 ehp/s
|
-
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58 ehp/s
|
-
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Stable at 45% | ||
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1 313 | GJ |
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892 | m/s |
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58,0 | m |
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62 500 | m |
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656 | mm |
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14.4 | str |
Duration | Abyss type | Abyss tier | Loot value | Submitted | ||
---|---|---|---|---|---|---|
10:31 | ![]() |
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5,957,232 ISK | 2022-06-26 17:32:04 | ![]() |
|
12:39 | ![]() |
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7,174,264 ISK | 2022-06-26 17:11:19 | ![]() |
|
10:03 | ![]() |
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4,587,870 ISK | 2022-06-26 16:54:08 | ![]() |
|
07:40 | ![]() |
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2,829,841 ISK | 2022-06-26 15:45:31 | ![]() |
|
09:15 | ![]() |
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2,729,907 ISK | 2022-06-26 15:36:18 | ![]() |
|
08:11 | ![]() |
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2,988,667 ISK | 2022-06-26 15:26:18 | ![]() |
|
07:12 | ![]() |
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2,036,582 ISK | 2022-06-26 15:17:18 | ![]() |
|
08:27 | ![]() |
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6,635,194 ISK | 2022-05-05 02:49:03 | ![]() |
|
06:37 | ![]() |
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6,243,082 ISK | 2022-05-05 02:48:28 | ![]() |
|
06:02 | ![]() |
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6,836,775 ISK | 2022-05-05 02:47:53 | ![]() |
|
09:00 | ![]() |
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5,025,052 ISK | 2022-05-05 02:21:02 | ![]() |
|
08:15 | ![]() |
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5,036,025 ISK | 2022-05-05 02:20:34 | ![]() |
|
08:06 | ![]() |
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5,237,338 ISK | 2022-05-05 02:20:04 | ![]() |
|
08:53 | ![]() |
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4,445,513 ISK | 2022-05-05 02:19:06 | ![]() |
|
08:03 | ![]() |
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6,961,494 ISK | 2022-05-04 01:07:29 | ![]() |
|
07:52 | ![]() |
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4,824,366 ISK | 2022-05-04 00:55:54 | ![]() |
|
08:26 | ![]() |
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5,387,054 ISK | 2022-05-04 00:44:09 | ![]() |
|
07:27 | ![]() |
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5,758,481 ISK | 2022-05-03 03:34:44 | ![]() |
|
06:56 | ![]() |
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5,829,360 ISK | 2022-05-03 03:12:11 | ![]() |
|
06:18 | ![]() |
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5,196,950 ISK | 2022-05-03 02:47:58 | ![]() |
|
06:36 | ![]() |
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5,904,987 ISK | 2022-05-03 02:11:54 | ![]() |
|
07:51 | ![]() |
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10,033,192 ISK | 2022-05-03 01:30:31 | ![]() |
|
07:12 | ![]() |
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5,310,681 ISK | 2022-05-02 15:18:50 | ![]() |
The information below was calculated from 23 user submitted runs (displayed left).
42,92
M ISK/h![]() |
Tier | 2 |
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Type | Dark |
01:36:36
hh:mm:ssAvg. ISK/run | 5,76 | M ISK |
Avg. run duration | 08:03 | time |
Break even point | 12 | runs |
THere are 2 almost identical fits to this one (which are counted against loot and popularity statistics). 0 are private so the list below shows 2 fits:
Name | Total DPS | Total rep | Total ehp | Max speed | Total cost | Runs ![]() |
|
|
Cheap T2 Dark Solo Kikimora | 807 dps | 62 ehp/s | 5 k ehp | 892 m/s | 68,65 M ISK | 7 |
Kikimora · Destroyer |