T6 all weathers

Untested
Fit #3382

High slot modules

Caldari Navy Heavy Assault Missile Launcher icon Caldari Navy Heavy Assault Missile Launcher with Scourge Rage Heavy Assault Missile iconScourge Rage Heavy Assault Missile 154 250 000 ISK
Caldari Navy Heavy Assault Missile Launcher icon Caldari Navy Heavy Assault Missile Launcher with Scourge Rage Heavy Assault Missile iconScourge Rage Heavy Assault Missile 154 250 000 ISK
Caldari Navy Heavy Assault Missile Launcher icon Caldari Navy Heavy Assault Missile Launcher with Scourge Rage Heavy Assault Missile iconScourge Rage Heavy Assault Missile 154 250 000 ISK
Caldari Navy Heavy Assault Missile Launcher icon Caldari Navy Heavy Assault Missile Launcher with Scourge Rage Heavy Assault Missile iconScourge Rage Heavy Assault Missile 154 250 000 ISK
Caldari Navy Heavy Assault Missile Launcher icon Caldari Navy Heavy Assault Missile Launcher with Scourge Rage Heavy Assault Missile iconScourge Rage Heavy Assault Missile 154 250 000 ISK
Caldari Navy Heavy Assault Missile Launcher icon Caldari Navy Heavy Assault Missile Launcher with Scourge Rage Heavy Assault Missile iconScourge Rage Heavy Assault Missile 154 250 000 ISK

Mid slot modules

Corelum A-Type 50MN Microwarpdrive icon Corelum A-Type 50MN Microwarpdrive 586 250 000 ISK
Pith X-Type Large Shield Booster icon Pith X-Type Large Shield Booster 317 800 000 ISK
Pithum A-Type Multispectrum Shield Hardener icon Pithum A-Type Multispectrum Shield Hardener 842 550 000 ISK
Pithum A-Type Multispectrum Shield Hardener icon Pithum A-Type Multispectrum Shield Hardener 842 550 000 ISK
'Thurifer' Large Cap Battery icon 'Thurifer' Large Cap Battery 300 950 000 ISK

Low slot modules

Caldari Navy Ballistic Control System icon Caldari Navy Ballistic Control System 103 075 000 ISK
Caldari Navy Ballistic Control System icon Caldari Navy Ballistic Control System 103 075 000 ISK
Caldari Navy Ballistic Control System icon Caldari Navy Ballistic Control System 103 075 000 ISK
True Sansha Power Diagnostic System icon True Sansha Power Diagnostic System 24 455 000 ISK

Rigs

Medium Warhead Rigor Catalyst II icon Medium Warhead Rigor Catalyst II 5 833 000 ISK
Medium Warhead Rigor Catalyst II icon Medium Warhead Rigor Catalyst II 5 833 000 ISK

Drones

Caldari Navy Hornet icon Caldari Navy Hornet x3 3 639 000 ISK

Ammunition

Nothing in Ammunition

Boosters

Improved Blue Pill Booster icon Improved Blue Pill Booster 5 102 500 ISK
Improved Crash Booster icon Improved Crash Booster 7 152 000 ISK
Agency 'Pyrolancea' DB5 Dose II icon Agency 'Pyrolancea' DB5 Dose II 14 135 000 ISK

Other cargo and implants

High-grade Hydra Alpha icon High-grade Hydra Alpha 275 250 000 ISK
High-grade Hydra Beta icon High-grade Hydra Beta 337 950 000 ISK
High-grade Hydra Gamma icon High-grade Hydra Gamma 354 400 000 ISK
High-grade Hydra Delta icon High-grade Hydra Delta 445 650 000 ISK
High-grade Hydra Epsilon icon High-grade Hydra Epsilon 655 250 000 ISK
High-grade Hydra Omega icon High-grade Hydra Omega 1 023 800 000 ISK
Zainou 'Snapshot' Heavy Assault Missiles AM-706 icon Zainou 'Snapshot' Heavy Assault Missiles AM-706 380 250 000 ISK
Zainou 'Deadeye' Guided Missile Precision GP-806 icon Zainou 'Deadeye' Guided Missile Precision GP-806 466 100 000 ISK
Zainou 'Deadeye' Target Navigation Prediction TN-906 icon Zainou 'Deadeye' Target Navigation Prediction TN-906 451 950 000 ISK
Zainou 'Deadeye' Rapid Launch RL-1006 icon Zainou 'Deadeye' Rapid Launch RL-1006 474 350 000 ISK
Total without ship: 9 053 498 500 ISK
Ship
Cerberus icon Cerberus 142 950 000 ISK
Total: 9 196 448 500 ISK
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History
Datetime Event Fit version
2021 March 06 12:41:27 Updated description Fit #3382
2021 March 06 12:38:27 Fit stats calculation finished. Fit #3382
2021 March 06 12:37:35 Fit submitted to the Abyss Tracker Fit #3382
2021 March 06 12:37:35 Submitted fit for stats calculation Fit #3382

The Abyss Tracker keeps fit history since 2020-11-03 - earlier history entries are not available.
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Maximum suggested Abyssal difficulty

6

Dark

6

Electrical

6

Exotic

6

Firestorm

6

Gamma
Description

This is a fit I made that should be able to handle all tier 6 weather effects. It is most efficient in Exotic and Gamma, but can do Firestorm, Electrical and Dark too

Karen room: You should have enought tank to tank the Battleships. Kite out the Cruisers. the variant with the Scylla Tyrannos is much easier than with the Ephi cruisers.

Angel: If there are Ixions, load faction ammo. Burn away and shoot the non elite Cynabals first, then go for the elite Cynabals and then the rest. If there's a blue cloud, go in it to speed the room up.

Overmind: Go straight for the Battleship. Put drones on small stuff. Beware, if there are snarecasters, the small stuff will attack your drones. This takes between 3 and 5 minutes.

Deepwatchers: Easy room, orbit them with MWD off, should take between 3 and 5 minutes.

Leshak: Approach with OH MWD. You need about 2-3 volleys per one. This room should take 2 minutes maximum.

Drekavac + Kiki: Kill Kikimoras first, then go for Drekavacs, stay away at least 30 km. You need 3-4 shots per Kikimora, 6-9 per Drekavac. Should take 2-4 minutes

Vedmak + Damavik: Burn away from them. Kill 1-2 Damaviks, then go for the Vedmaks as soon as they are within 40km. You need about 6-10 volleys per Vedmak. This room should take between 1.5 and 4 minutes.

Kikimora with Rodiva: Kill the Rodivas first, then the Kikimora, stay away from them to mitigate damage.

Lucid Sleeper Cruisers + Lucid Frigs: Kill the Cruisers first to reduce damage, stay away at least 30km from them for better application. Then go for the frigs, stay away at least 20km and use faction ammo. You should be able to twoshot the Aegis and Firewatchers, Escorts and Wardens take a bit longer.

Ephitales Cruisers and Scylla: Stay at least 25km away from any Ephitales for max application. Use Rage ammo. You need about 3-4 shots per one. This room can take up to 6 minutes.

Sansha: Stay at least 30km away from frigates, you can twoshot them with rage missiles. Depending on the amount of Phantasm you have this room should take between 2 and 5 minutes.

Concord: Kill Thunderchilds and Stormbringers first. Also kill any Marshall and Enforcer that does Explosive damage first(Arrester and Marker). This room should not be that much an issue as you have good resist against thermal damage. Only Thunderchild are dangerous. It took me between 1 and 3 minutes.

To consider:

Use mutaplasmids on the Ballistics and MWD In electrical, if you have only 50% EM penalty, use Nova missiles for Triglavian spawns In Dark, use Mjolnir for Sansha spawns

Resource usage
  used available
CPU icon CPU 602 tf 650 tf
Powergrid icon Powergrid 1069 MW 1075 MW
Firepower

1084 dps

total dps
Weapons 1034 dps
Drones 51 dps
Volley 2558 dmg
Hitpoints
 
58%
 
92%
 
87%
 
79%
12 461 ehp
 
50%
 
86%
 
63%
 
10%
3 137 ehp
 
33%
 
33%
 
33%
 
33%
2 612 ehp
Total: 18 211 ehp
Repairs
 
36 ehp/s
686 ehp/s
-
-
36 ehp/s
576 ehp/s
-
-
Capacitor
Lasts for 218 seconds
Icon Capacity 3 631 GJ
Targeting & speed
Icon Speed 1 782 m/s
Icon Signature radius 411,8 m
Icon Targeting range 118 750 m
Icon Scan resolution 353 mm
Icon Sensor strength 28.8 str

T6 all weathers usage

Runs with this fit (1)
  Duration Abyss type Abyss tier Loot value Submitted  
Unknown runtime Dark 6 73,982,951 ISK 2021-12-28 11:59:32
Fit performance

The information below was calculated from 1 user submitted runs (displayed left).

Profitability

221,95

M ISK/h
Tier 6
Type Dark
Break even point

41:40:00

hh:mm:ss
Avg. ISK/run 73,98 M ISK
Avg. run duration 20:00 time
Break even point 125 runs
Loot strategy with this fit